Wooden Mirror
By. Sae byull Lee
One of the most beautiful harmonies that can happen is between art and technology. Daniel Rozin is the one of the striking new media artist who built mechanical mirrors to explore the line between analog and digital. Daniel designed mirrors from unreflective surfaces so that becoming a surreal, tactile mirror. By using a warm and natural material such as wood, he brought an analogue impression, and portrays the abstract notion of digital pixels on his work as well.
His investigation of material mirror metaphors began in 1999 with Wooden Mirror. The Wooden Mirror is an impressive physical presence, 203cm tall and 170cm wide. Move in front of it, and its surface of wooden tiles comes alive. The tiles tilt up and down, and the resulting pattern of light and shade creates an image of whatever is before the mirror. Movement is reflected instantly by the tiles in ripples of motion, accompanied by a rustling sound reminiscent of stiff breeze in a forest.[1]
There is a barley visible camera in the center of the mirror that interprets the image in front of it. 830 thin pieces of wood on individual motorized swivels that move the pieces upward to catch the light and down to mark a dark pixel, towards and away from lights above, in order to create a real-time video image, a live woodcut. In other words, what Daniel does is the same idea behind Pointillism, several of color dots gather around displaying 1 color at a time. When they are put together in the right order these pixels make up an image, Daniel define unusual elements to take the place of these pixels. Each tile changes position to 255 ways, which also can be shown 255 gray levels in regular lighting condition.[2]
What makes a huge difference between Wooden Mirror and the actual mirror is, Wooden Mirror only reflects abstract silhouette of objects. For these reason, people not just focus on one’s look, gesture, and movement, they create their own contents. People can enjoy the work and also enhance creativity at the same time. Daniel has been explained about his work, “In many ways, this is the essence of what we try to do here: taking the power of digital computation and concealing it to see how it influences something more in touch with the human condition. Wood doesn’t want to be very digital, each tile is slightly different. But computation can take all this randomness and messiness and put it into an order….The piece is on the line between analog and physical vs. digital and computational,” [3]
Wooden Mirror is new media installation that creates new relationship between art and technology. This piece differs for our common perception of what a mirror is. Labeling it as a “pixelated device”, would also be incorrect, as the wooden tiles don’t produce light, but rather use the ambient light and tile rotation to reproduce the desired effect. However, It is enjoyable high technological 3D work, yet it is a warm, interactive and analogue piece that suggests coexistence of post art and technology.
Works Cited
[1] Rozin, Daniel. Wooden Mirror, Accessed 11 Nov 12, http://vimeo.com/42038567
[2] Daniel Rozin Interactive Art, accessed 11 Nov 12, http://www.smoothware.com/danny/woodenmirror.html
[3] Cass, Stephen. “Electronic Realism.” IEEE Spectrum Online, Last modified 2001. Accessed March 16, 2001.http://spectrum.ieee.org/at-work/education/electronic-realism




